Interactive
media is a method of communication in which the output from the media comes
from the input of the users. Interactive media works
with the user's participation. The media still has the same purpose but the
user's input adds interaction and brings interesting features to the system for
better enjoyment. Interactive media normally refers to products and
services on digital computer-based systems which respond to the user’s actions
by presenting content such as text, moving image, animation, video, audio, and
video games.
Advantages of interactive media
Effects on learning
Interactive
media is helpful in the following four development dimensions in which young
children learn: social and emotional, language development, cognitive and
general knowledge, and approaches toward learning. Using computers and
educational computer software in a learning environment helps children increase
communication skills and their attitudes about learning. Children who use
educational computer software are often found using more complex speech
patterns and higher levels of verbal communication. A study found that basic
interactive books that simply read a story aloud and highlighted words and
phrases as they were spoken were beneficial for children with lower reading
abilities. Children have different styles of learning, and interactive media
helps children with visual, verbal, auditory, and tactile learning styles.
Intuitive understanding
Interactive
media makes technology more intuitive to use. Interactive products such as
smartphones, iPad's/iPod's, interactive whiteboards and websites are all easy
to use. The easy usage of these products encourages consumers to experiment
with their products rather than reading instruction manuals.
Relationships
Interactive media promotes dialogic
communication. This form of communication allows senders and receivers to build
long term trust and cooperation. This plays a critical role in building
relationships. Organizations also use interactive media to go further than
basic marketing and develop more positive behavioral relationships.
Conclusion,
Interactive media can be implemented in a wide variety of platforms and
applications encompassing virtually all areas of technology. Some examples
include mobile platforms such as touch screen smartphones and tablets, was well
as other interactive mediums that are created exclusively to solve a unique
problem or set of problems. Interactive media is not limited to a certain field
of IT, it instead encompasses any technology that supplies for movie parts or
feedback based on the users actions. This can include javascript and AJAX
utilization in web pages, but can further be extended to any programming
languages that share the same or similar functionality. The systems
interactivity is evident because of the way in which it solves this commonplace
problem.. By observing what time zones a person has crossed and matching those
to the basic known sleep cycles of the individual, the machine is able to
predict when a person’s body is expecting light, and when it is expecting
darkness. It then bombards the individual with the appropriate light source
variations for the time, as well as an instructional card to inform them of
what times their body expects light and what times it expects darkness. Growth
of interactive media continues to advance today, with the advent of more and
more powerful machines the limit to what can be input and manipulated on a
display in real time is become virtually non-existent.
By Segesela Blandina
BAPRM
42663
No comments:
Post a Comment