Characteristics of the New Media
Interactivity
It is a two way form of communication. People are
able to make individualized lifestyle choice from endless possibilities offered
by the market. People are no longer just on the receiving end. New media allows
consumers and users to get more involved. This can be seen in simple acts like
commenting on news pieces or writing a review for a place. Interactivity
includes: hyper textual navigation, immersive navigation, registration
interactivity, interactive communications, and interactivity and problems of
textual interpretations.It is a “key value” characteristic of new media.
Interactivity is a powerful representation of user engagement with media texts.
It is also a more independent relation to sources of knowledge, individualized
media use, and greater choice.
Hyper
textual
It is a reference to non-sequential connections
between all kinds of data facilitated by the computer. For example the hyper
links that you've seen me use in previous posts. It is also an
important part of the history of computing, especially in the way
that hypertexts address ideas about the relation of computer operation systems,
software, and databases to the operations of the human mind.
Networked
This characteristic is the availability of sharing
content through the internet. This involves consumption. A prime example would
be our consumption of media texts, and how now we have a large number of highly
differentiated texts available in various ways.
Virtual
This characteristic embodies a virtual world that
is created by immersion or engagement in an environment constructed with
computer graphics and digital video. The users have control over their
interaction. For example video games give people a virtual stage where they can
interact and somewhat control their virtual lives to an extent.
Simulation
You could link this to previous points in regards
to video games. Simulation games manage to immerse people in a “virtual life”
that is represented or simulated through digital technology.
The definition of simulation is any synthetic or
counterfeit creation. It is the creation of an artificial world that represents
a real one. This is done through a mathematical model, combined with a set of
initial conditions that allows predictions and visualizations as time unfolds.
It takes the place of more established concepts.
Simulations can be sued as an imitation or representation of things that are
more complex. Today we have flight simulations, driving simulations, and even
ship steering simulations
BY CHAMI FRIDA A
BAPRM 42690
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